← Selected Work

Character Art · Animation · UI · Unity

Basketball Free Throws

Basketball Free Throws final in-game presentation

Project Overview

A stylized basketball free-throw experience combining character art, animation, interface design and real-time presentation for mobile.

My Role

Character Art3D ModelingCharacter SetupAnimationUI DesignUnity IntegrationVisual Polish

Character Art

Character Design

The player character was built around exaggerated proportions, clean forms and a readable silhouette designed to remain clear from the gameplay camera.

Basketball character wireframe
Character — Wireframe
Basketball character final asset
Character — Final Asset

Facial Detail

Facial forms and expressions were kept graphic and exaggerated to preserve personality and readability within the stylized proportions of the character.

Basketball character facial wireframe detail
Facial Detail — Wireframe
Basketball character final facial detail
Facial Detail — Final

Rigging · Animation · Unity

Character in Motion

Character setup and rigging were handled in Blender using Auto-Rig Pro, preparing the model for animation and real-time use. The animation was then integrated into the original Unity scene and evaluated in context with the final visual presentation.

Character Animation — In-Engine Preview

Interface Design

Game UI

Interface elements were designed around immediate gameplay feedback, using strong silhouettes, bold typography and a clear visual hierarchy suited to a fast, competitive mobile experience.

Basketball Free Throws interface design
Game UI

Final Result

In-Game Experience

The final presentation brings together stylized character art, animation and interface design within a cohesive real-time basketball experience built for mobile.

Final Basketball Free Throws presentation
Final Presentation