Character Art · Animation · UI · Unity
Basketball Free Throws

Project Overview
A stylized basketball free-throw experience combining character art, animation, interface design and real-time presentation for mobile.
My Role
Character Art
Character Design
The player character was built around exaggerated proportions, clean forms and a readable silhouette designed to remain clear from the gameplay camera.


Facial Detail
Facial forms and expressions were kept graphic and exaggerated to preserve personality and readability within the stylized proportions of the character.


Rigging · Animation · Unity
Character in Motion
Character setup and rigging were handled in Blender using Auto-Rig Pro, preparing the model for animation and real-time use. The animation was then integrated into the original Unity scene and evaluated in context with the final visual presentation.
Interface Design
Game UI
Interface elements were designed around immediate gameplay feedback, using strong silhouettes, bold typography and a clear visual hierarchy suited to a fast, competitive mobile experience.

Final Result
In-Game Experience
The final presentation brings together stylized character art, animation and interface design within a cohesive real-time basketball experience built for mobile.
