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Modular Environment Art · 3D · Unity

Modular Minigolf

Project Overview

A stylized modular minigolf experience built for mobile, combining reusable course pieces, playful obstacles and lightweight real-time presentation in Unity.

My Role

3D ModelingEnvironment ArtModular Asset DesignTexturingUnity IntegrationScene Assembly

Modular Asset Development

Course Assets

Reusable course pieces and gameplay props were built around simple geometry and clear silhouettes, allowing multiple holes to be assembled quickly while preserving readability at mobile gameplay scale.

Modular Minigolf course assets shown in wireframe
Course Assets — Wireframe
Final stylized Modular Minigolf course assets
Course Assets — Final

Real-Time Implementation

Unity Assembly

The modular pieces were assembled directly in Unity into distinct course layouts, with gameplay obstacles, lighting and set dressing arranged for clear top-down readability.

Modular Minigolf course assembled inside Unity
Unity — Course Assembly 01
Second Modular Minigolf course layout inside Unity
Unity — Course Assembly 02

Final Result

In-Game Experience

The final presentation brings together modular environment art, gameplay props and real-time course design into a compact, readable mobile minigolf experience.

Final Modular Minigolf gameplay
Final Gameplay