Modular Environment Art · 3D · Unity
Modular Minigolf
Project Overview
A stylized modular minigolf experience built for mobile, combining reusable course pieces, playful obstacles and lightweight real-time presentation in Unity.
My Role
Modular Asset Development
Course Assets
Reusable course pieces and gameplay props were built around simple geometry and clear silhouettes, allowing multiple holes to be assembled quickly while preserving readability at mobile gameplay scale.


Real-Time Implementation
Unity Assembly
The modular pieces were assembled directly in Unity into distinct course layouts, with gameplay obstacles, lighting and set dressing arranged for clear top-down readability.


Final Result
In-Game Experience
The final presentation brings together modular environment art, gameplay props and real-time course design into a compact, readable mobile minigolf experience.
