← Selected Work

3D · 2D Art · UI · Unity

SkyStrap

Project Overview

A stylized arcade flight experience combining real-time 3D assets, layered 2D environments and interface design for fast, readable mobile gameplay.

My Role

3D Look DevelopmentMaterials & Texturing2D Environment ArtUI DesignUnity IntegrationVisual Polish

3D Look Development

Aircraft Visual Development

The base aircraft model was provided for the project. My work focused on materials, stylized look development, visual polish and preparing the asset for its final real-time presentation in Unity.

Final stylized airplane asset for SkyStrap
Aircraft — Final Look Development

2D Environment Art

Layered Background

The environment was built as layered 2D artwork to create depth and strong parallax during flight while keeping the scene lightweight and readable at gameplay speed.

Layered mountain and sky background artwork for SkyStrap
Layered 2D Background

Interface Design

Game UI

Interface elements were designed around immediate readability, using bold typography, high contrast and exaggerated feedback that remains clear during fast-moving gameplay.

SkyStrap gameplay interface elements including energy meter, score and distance indicators
Gameplay UI

Final Result

In-Game Experience

The finished experience brings together stylized 3D look development, layered environment art and interface design into a cohesive arcade presentation built around speed and visual clarity.

Final SkyStrap gameplay showing the aircraft flying through the mountain environment
Final Gameplay